This is a video that I made based on the Nintendo game "Punch Out!" The original footage is from two scenes within the game that I compiled into a single sequence. The first scene was during the day, and the second was at night. The final video reflects the true progression of light (night, sunrise, day, sunset, night, sunrise, day, sunset...) on the average day (...except that it is sped up a little over 3000%).
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